I am a first-generation Indian American game-developer and film-maker studying electronic media and computer science at Mellon University. I have a strong background in various 3D animation and game-development pipeline and frequently use my programming skills to extend existing tools and workflows.
Story-telling always comes first in my work. I like to work with themes of isolation, technological alienation and a return to simplicity with a stylized fun 3d aesthetic.
Bachelor of Fine Art, Carnegie Mellon University 2017 - 2021
Specialization in Digital Creative Practices
Rigging, Texture, 3D Animation, Compositing, VFX
Proficient in Unity and Unreal Engine
Self Starter, Fast Learner, Attentive to Detail, Plays Well With Others